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Acidic rounds killing floor 2.
Just let him use any weapon but with a healing dart attachment so that the acidic rounds can have more purpose.
For all intents and purposes consider the long games as the standard length for killing floor titles.
The field medic is the guardian angel that keeps your squad fighting long past when you should be on the ground bleeding.
Sending zeds into unpredictable panicking animation is an unnecessary risk to take when you have proper large zed killer in the team.
Acid rounds are especially good when you get cornered as it slows the attack by disorienting the zeds they get drunk you get time to run or reload.
Killing floor 2 item.
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Field medics need to make as much dosh as they can in the first three waves.
With acidic rounds skill this weapon applies 200 points of the poison power with every dot tick caused by its bullets but it is also capable of applying 33 points of such power with every impact of healing projectiles independently from acidic rounds.
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The balance of time and a team s upgrade rate is the most consistent in 10 round games.
Killing floor 2 item.
Sending zeds into unpredictable.
Sending zeds into unpredictable panicking animation is an unnecessary risk to take when you have proper.
Hmtech 401 assault rifle.
As for acid rounds the main problem is the panic effect.
As for acid rounds the main problem is the panic effect.
With acidic rounds skill this weapon applies 200 points of the poison power with every dot tick caused by its bullets but it is also capable of applying 33 points of such power with every impact of healing projectiles independently from acidic rounds.
About killing floor 2 wiki.
Every single perk that requires aiming will literally want to kill you if a scrake goes apeshit right in front them.
Every single perk that requires aiming will literally want to kill you if a scrake goes right in front them.
Every single perk that requires aiming will literally want to kill you if a scrake goes right in front them.